Learning Unreal Engine 4 from a Game Audio Point of View

Over the recent months I’ve seen an increase, myself included of people who want to learn the more technical side of game audio, as well how to create content inside of a game engine, for reasons such as creating a more technical showcase demo to being able to give more of a helping hands to […]

Develop Brighton and 30 min task experiment

So last week I’ve had a blast of a time, it really has been great. I got the attend develop conference in Brighton UK for the third time in a row which is always an amazing few days, I got to meet so many different people from all areas of the games industry. Develop Conference […]